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Parkour FPS Movement Demo, in Godot » Devlog
- Removed the ability to use your first jump after falling off a platform. You must now be on the ground or on a wall to perform your first jump.
- Added auto-jumping. (Holding down the jump key to continue performing jumps.)
Get Parkour FPS Movement Demo, in Godot
Parkour FPS Movement Demo, in Godot
Demo of Parkour Movement on top of Kenny's FPS Starter Kit in Godot
More posts
- v2 - MomentumOct 27, 2023